TileMill: Unterschied zwischen den Versionen
Aus Geoinformation HSR
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== Quick Intro == | == Quick Intro == | ||
− | See this video tutorial (2 min.): [http://youtu.be/e0n8gHRWyTM | + | See this video tutorial (2 min.): [http://youtu.be/e0n8gHRWyTM English edition] / [http://youtu.be/Chyhw_GQTLI Deutsche Ausgabe] |
== CartoCSS == | == CartoCSS == |
Version vom 31. Dezember 2012, 01:12 Uhr
TileMill is an application (by MapBox) for making beautiful interactive maps. It's the "design studio" for journalists, web designers, researchers, or cartographers.
See also Geovisualisierung.
Inhaltsverzeichnis
About
Documentation:
- Homepage: http://mapbox.com/tilemill/
- Support: http://support.mapbox.com/
- Programming TileMill with JavaScript: TileMill and Processing
Features:
- Import Formats: Shapefile, Spatialite, PostGIS.
- Export Formats: PNG, PDF, SVG, MBTiles, Mapnik XML, MapBox Online.
Quick Intro
See this video tutorial (2 min.): English edition / Deutsche Ausgabe
CartoCSS
CartoCSS is a styling language used by TileMill and CartoDB Online.
Notes on using CartoCSS:
- Always specify zoom levels as either >= or < . Don't use = or =< or >
- Two space indents. No tabs.
- space after : but no before
- If there is a &minscale_zoom18;, ignore it. These really mess up any attempts to run the style at z19 Dashes, not underscores, in layer names
- Avoid restating defaults, e.g. don't add point-allow-overlap = false
Howto use TileMill
Youtube-Videos...
- TileMill Quick Tutorial: [1]
- Five-part series (plus bonus 6th part) about explorations making choropleth maps using PostGIS, TileMill, Mapnik and Google Maps from Chicago Tribune including source code for the client (HTML, Javascript) and Python serving as tile server and simple HTTP server: http://blog.apps.chicagotribune.com/2011/03/08/making-maps-1/
Look forward for a video tutorial on Youtube... Demnächst gibt es ein Video-Tutorial auf Youtube...
Notes on publishing interactive maps:
- Given a TileMill project (styling configuration) you can
- An ArcGIS project (MXD) can be converted to a TileMill project, including all symbols, renderers, and labels, using the Arc2Earch Sync Extension/Plugin [2].
Tips and Tricks
tbd.