QGIS Game: Unterschied zwischen den Versionen
Aus Geoinformation HSR
Stefan (Diskussion | Beiträge) K |
Stefan (Diskussion | Beiträge) K |
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− | [[Datei:OSM_Pong_Way_7988829.jpg| | + | [[Datei:OSM_Pong_Way_7988829.jpg|right|thumb|mini|OSM Pong Mockup]] |
− | [[Datei:Metro_Distortion_Map.jpg| | + | [[Datei:Metro_Distortion_Map.jpg|right|thumb|mini|Pac Man with Metro_Distortion_Map]] |
This is about a small project on developping a game for [[QGIS]] as Python plugin (PyQGIS). | This is about a small project on developping a game for [[QGIS]] as Python plugin (PyQGIS). | ||
Version vom 15. Dezember 2013, 22:48 Uhr
This is about a small project on developping a game for QGIS as Python plugin (PyQGIS).
We're currently in incepton phase! Goal is a first release before June 2014!
Here are some initial ideas for brainstorming:
- Adapt a game from GBanga [1]
- Adapt a game from Bitforge [2]
- Pac Man (Arcade style)
- on generated and self-edited labyrinth
- a la Metro Distortion Map [3]
- Pong (for two players on one keyboard) inside OpenStreetMap area as game map; upper game level with "coriolis effect" on (Arcade style)
- A gamified enhancement of data capturing and editing, where one gets acoustic feedback and credit points for each added geographic (point, line or polygon) feature ("Serious game" style)