|
|
(8 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) |
Zeile 1: |
Zeile 1: |
− | [[Datei:OSM_Pong_Way_7988829.jpg||right|alt=OSM Pong Mockup]] | + | #redirect[[QGIS_Games]] |
− | This is about a small project on developping a game for [[QGIS]] as Python plugin (PyQGIS).
| |
− | | |
− | We're currently in incepton phase! Goal is a first release before June 2014!
| |
− | | |
− | Here are some initial ideas for brainstorming:
| |
− | * Adapt a game from GBanga [http://gbanga.ch/]
| |
− | * Adapt a game from Bitforge [http://bitforge.ch/]
| |
− | * Pac Man on generated and self-edited labyrinth (Arcade style)
| |
− | * Pong (for two players on one keyboard) inside OpenStreetMap area as game map; upper game level with "coriolis effect" on (Arcade style)
| |
− | * A gamified enhancement of data capturing and editing, where one gets acoustic feedback and credit points for each added geographic (point, line or polygon) feature ("Serious game" style)
| |