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[[Datei:OSM_Pong_Way_7988829.jpg|200px|right|OSM Pong Mockup]]
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#redirect[[QGIS_Games]]
[[Datei:Metro_Distortion_Map.jpg|200px|right|OSM Pong Mockup]]
 
This is about a small project on developping a game for [[QGIS]] as Python plugin (PyQGIS).
 
 
 
We're currently in incepton phase! Goal is a first release before June 2014!
 
 
 
Here are some initial ideas for brainstorming:
 
* Adapt a game from GBanga [http://gbanga.ch/]
 
* Adapt a game from Bitforge [http://bitforge.ch/]
 
* Pac Man (Arcade style)
 
** on generated and self-edited labyrinth
 
** a la Metro Distortion Map [http://www.mvjantzen.com/blog/?p=670]
 
* Pong (for two players on one keyboard) inside OpenStreetMap area as game map; upper game level with "coriolis effect" on (Arcade style)
 
* A gamified enhancement of data capturing and editing, where one gets acoustic feedback and credit points for each added geographic (point, line or polygon) feature ("Serious game" style)
 

Aktuelle Version vom 17. Dezember 2013, 10:29 Uhr

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