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[[Datei:OSM_Pong_Way_7988829.jpg|right|thumb|mini|OSM Pong Mockup]]
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[[Datei:Metro_Distortion_Map.jpg|right|thumb|mini|Pac Man with Metro Distortion Map]]
 
This is about a small project on developping a game for [[QGIS]] as Python plugin (PyQGIS).
 
 
 
We're currently in incepton phase! Goal is a first release before June 2014!
 
 
 
Here are some initial ideas for brainstorming:
 
* Adapt a game from GBanga [http://gbanga.ch/]
 
* Adapt a game from Bitforge [http://bitforge.ch/]
 
* Pac Man (Arcade style)
 
** on generated and self-edited labyrinth
 
** a la Metro Distortion Map [http://www.mvjantzen.com/blog/?p=670]
 
* OSM Pong ((Arcade style, for two players on one keyboard): Playing inside an OpenStreetMap area; sidetracked ball (aka "coriolis effect") gives higher game level.
 
* A gamified enhancement of data capturing and editing, where one gets acoustic feedback and credit points for each added geographic (point, line or polygon) feature ("Serious game" style)
 

Aktuelle Version vom 17. Dezember 2013, 10:29 Uhr

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